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Active Member
Mar 15, 2022
Source code:
Supported Skript versions: 2.6.1+

Addon includes:
(First of all, I developed this for personal use, but maybe it will be useful to someone)

What's new?

  • Floodgate api with cumulus (bedrock forms) support (syntax like skript-gui, easy to learn)
  • Run code from text, it can be not only single line
  • InventoryDragEvent - its fired when player hold righclick with cursor item
  • Give or drop effect, its something like (if player doesn't have space for item, it will be dropper near)
  • Start and stop spectate events (need Paper server's platform or his fork)
  • Run as op effect
  • Permission management without permission plugin
  • Some system info, like amount of RAM or number of processor cores
  • Regex expressions and some string operations
  • Url response expression
  • Full world management effects and expressions
Every part can be disabled in config file, something like in SkBee addon
lotzy updated Skcrew with a new update entry:


- now addon supports minecraft versions from 1.8 to 1.20.2
- Skript 2.7+, Skript for 1.8 support
- cumulus 2.0 and some bugs/mistakes fixes
- improve sockets module, now addon can be installed both on velocity/bungeecord/spigot.
- added drawing on maps functionality and auto-saving edited maps
- added bitwise operations (some part from bitshift addon)
- sql prepared statements
- removed a lot of unneeded stuff from gui and floodgate module
- fixed cpu load expression, because it works wrong...

Read the rest of this update entry...
lotzy updated Skcrew with a new update entry:

Some additions in packets.

While working with NBT fields, I needed functions for writing raw utf-8 strings to the buffer.
I solve this problem and provide an expression for writing and reading strings.
write utf[-| ]8 %string% to %bytebuf%
read utf[(-| )]8 [with [len[gth]]] %number% from %bytebuf%
To read a string, you must also specify the length of the string in bytes.

Typically, in fields where you need to write exactly a string, you must also indicate its length before writing.
To do...

Read the rest of this update entry...
lotzy updated Skcrew with a new update entry:


Bug fixes

- Fixed problem when bundle packet isn't splitted on versions greater than or equal to 1.19.4.
- Fixed error when trying set event-packet to another packet.
- Fixed error when trying to set/get skin signature or value of player's gameprofile.


- added pattern to clear player's skin properties
- added way to send packet without trigger on packet event
- added serialization for packet and buffer objects, now it can be saved...

Read the rest of this update entry...