Setting damage

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Very Cool Bee

New Member
May 21, 2020
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Hello, it's a me. Very Cool Bee.
I want to change the damage of an iron sword. By default it's damage is 3 hearts and I want it to be a random number between 2.5 and 3.5 and well I don't really know how to do that.
But maybe you know! :wrong:
 
Hey Very Cool Bee,

You can set damage with:
Code:
set the damage to <damage amount>

More information on this can be found here: http://en.njol.ch/projects/skript/doc/expressions#ExprDamage

To do what you want you should use this code:
Code:
on damage:
  damage type is attack
  attacker's tool is iron sword
  set {_damage} to random integer between 2.5 and 3.5
  set the damage to {_damage}

I hope this helps!
Well it works, but what about the cooldown? I mean wouldn't the pvp with this code work like in 1.8?
 
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