Hello! Im not really new to skript, but still need help on this. How do you attribute data to an item, and then hide that attribute? This is so i can put the armor value in the lore. for example,
If there is any way to change it after you pick it up, that might help with organization
Also FYI, i dont know if this changes anything, but im using MythicMobs to spawn them in,
Code:
#im using the minehut tutorial on this. If you have a better solution, have at it
On death:
if victim's display name is "&cSpider":
chance of 10%:
set {_drop} to iron helmet named "&9Spider Helmet" with lore "&7Armor: &c+5" and "&c" and "&9&lRARE"
drop {_drop} at victim's location
stop
Also FYI, i dont know if this changes anything, but im using MythicMobs to spawn them in,