Set a player's inventory to a variable then open it?

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jackYodil

Member
Jan 28, 2017
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5
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Skript Version: Skript 2.2 (dev20c)
Skript Author: Me
Minecraft Version: 1.7.10/1.8
---
code_language.skript:
open {inventory.%player%}

set {inventory.%player%} to player's inventory
I need to know how to set a player's inventory to a variable then how do I open it? If it's possible thanks! And i don't want "open %player's inventory%"

Have you tried searching the docs? Yes
Have you tried searching the forums? Yes
What other methods have you tried to fix it? Yes, I've went everywhere on the internet but here.
 
Last edited:
Skript Version: Skript 2.2 (dev20c)
Skript Author: Me
Minecraft Version: 1.7.10/1.8
---
code_language.skript:
open {inventory.%player%}

set {inventory.%player%} to player's inventory
I need to know how to set a player's inventory to a variable then how do I open it? If it's possible thanks! And i don't want "open %player's inventory%"

Have you tried searching the docs? Yes
Have you tried searching the forums? Yes
What other methods have you tried to fix it? Yes, I've went everywhere on the internet but here.
A player's inventory is 36 slots, a single variable can't hold 36 items. However, a list can!

code_language.skript:
set {inv::*} to player's inventory

And showing it to another player

code_language.skript:
open chest with 6 rows named "Inventory" to player
loop {inv::*}:
    add loop-value to player's current inventory

However, you'll need to add some stuff to make the stuff not be stealable and what not, hope I helped!
 
3606fca48c4b027fae7561496b69f90c.png

Error. I can't do that.
 
You could just do:
code_language.skript:
set {inv::*} to all items in player's inventory
I don't think that well, I'm just a bot afterall xD (or have the brain of one at least)

thanks for showing me an easier way :emoji_slight_smile:
 
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