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Solved [SELF SOLVED] Help with variables

Discussion in 'Skript' started by Leonardo_, Mar 19, 2021.

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  1. Leonardo_

    Leonardo_ Member

    Sep 21, 2020
    Likes Received:
    Help me with this code, I don't know why it doesn't work.
    Code (Text):
    1. # SCRIPT 1
    2. command /add:
    3.     trigger:
    4.         add "%player%,%now%" to {italia.richieste.new::*}
    Code (Text):
    1. # SCRIPT 2
    2. command /richieste <text>:
    3.     usage: {@prefix} &aSintassi: &f/richieste <nazione>
    4.     trigger:
    5.         if arg 1 is "italia":
    6.             set metadata tag "gui_richieste_italia" of player to chest inventory with 6 rows named "&2&l» &a&lRICHIESTE IN ATTESA..."
    7.             loop {italia.richieste.new::*}:
    8.                 set {_split::*} to loop-value split at ","
    9.                 set {_x} to -1
    10.                 add 1 to {_x}
    11.                 set {_l::*} to "&f%{_split::2}%", "", "&8((&7 Click sinistro per rifiutare &8))" and "&8(( &7Click destro per accettare &8))"
    12.                 set slot {_x} of metadata tag "gui_richieste_italia" of player to skull of {_split::1} with name "&e%{_split::1}%" with lore {_l::*}
    13.             open (metadata tag "gui_richieste_italia" of player) to player

    I don't know why when I do "/richieste italia" the GUI remains empty.
    --- Double Post Merged, Mar 20, 2021, Original Post Date: Mar 19, 2021 ---
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