My Scoreboard dont works with Permissionsex WHY ?!
code_language.skript:
on Join:
if "%player%" is using the forge client:
kick player due to "We don't allow forge client"
on first join:
loop all players:
add 0 to {playtime::hour::%loop-player%}
add 0 to {playtime::minute::%loop-player%}
add 0 to {playtime::second::%loop-player%}
on join:
loop all players:
if {playtime::hour::%loop-player%} is not set:
set {playtime::hour::%loop-player%} to 0
set {playtime::minute::%loop-player%} to 0
set {playtime::second::%loop-player%} to 0
on join:
wait 3 ticks
while player is online:
player is online
wipe player's sidebar
set name of sidebar of player to "&c%player%"
set score "&eServer:" in sidebar of player to 14
set score "&a%player's world%" in sidebar of player to 13
set score "&1" in sidebar of player to 12
set score "&eRang:" in sidebar of player to 11
set score "&f" in sidebar of player to 9
set score "&eCoins&8:" in sidebar of player to 8
set score "&fComming Soon" in sidebar of player to 7
set score "&5" in sidebar of player to 6
set score "&eSpielzeit&8:" in sidebar of player to 5
set score "&f%{playtime::hour::%player%}% Stunden %{playtime::minute::%player%}% Minuten" in sidebar of player to 4
set score "&a" in sidebar of player to 3
set score "&eTeamSpeak&8:" in sidebar of player to 2
set score "&fDarkvoid.eu" in sidebar of player to 1
wait a second
every 3 ticks:
loop all players:
if {playtime::minute::%loop-player%} is higher than 59:
set {playtime::minute::%loop-player%} to 0
add 1 to {playtime::hour::%loop-player%}
every 3 ticks:
loop all players:
if {playtime::second::%loop-player%} is higher than 60:
set {playtime::second::%loop-player%} to 0
add 1 to {playtime::minute::%loop-player%}
stop
every second:
loop all players:
add 1 to {playtime::second::%loop-player%}
command /Spielzeit:
trigger:
if {playtime::hour::%player%} is 1:
message "&6&lSystem&8: &7Deine Spielzeit beträgt &c%{playtime::hour::%player%}%&7 Stunde &c%{playtime::minute::%player%}% &7Minuten &c%{playtime::second::%player%}% &7Sekunden !" to player
stop
else:
message "&6&lSystem&8: &7Deine Spielzeit beträgt &c%{playtime::hour::%player%}%&7 Stunden &c%{playtime::minute::%player%}% &7Minuten &c%{playtime::second::%player%}% &7Sekunden !" to player
stop
if {playtime::minute::%player%} is 1:
message "&6&lSystem&8: &7Deine Spielzeit beträgt &c%{playtime::hour::%player%}%&7 Stunden &c%{playtime::minute::%player%}% &7Minute &c%{playtime::second::%player%}% &7Sekunden !" to player
stop
else:
message "&6&lSystem&8: &7Deine Spielzeit beträgt &c%{playtime::hour::%player%}%&7 Stunden &c%{playtime::minute::%player%}% &7Minuten &c%{playtime::second::%player%}% &7Sekunden !" to player
command /reset:
trigger:
set {playtime::hour::%player%} to 0
set {playtime::minute::%player%} to 59
set {playtime::second::%player%} to 50