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Rock, Paper, Scissors

Discussion in 'Requests' started by HowTragicMate, Feb 25, 2020.

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  1. HowTragicMate

    HowTragicMate New Member

    Joined:
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    Category:
    Mini-game

    Suggested name:
    Wizard's Duel

    Skript version:
    2.5-alpha1 (1.15.2)

    What I want:
    Rock, Paper, Scissors game with extra steps.

    All players have Tickets that can be used to challenge other players by right clicking on a opponent with it. If the opponent accepts the challenge by right clicking the challenger with a Ticket, the Tickets will be removed from the rivals and the duel begins. A player gets 1/10 Ticket every hour.

    While dueling
    The rivals teleports into a arena, facing each others and can't move during the duel. Also their health can't regenerate naturally. Each round begins by choosing between Aggressive, Sneaky, and Defensive stances from a GUI. Aggressive beats Sneaky, Sneaky beats Defensive, and Defensive beats Aggressive. If a player win a round, he can choose a Spell which corresponds to the stance he selected:

    [​IMG]

    Aggressive Spells
    Throw Potion – A player throws a splash bottle that causes 4 damage to the opponent
    Red Sparks – A player shoots redstone particles that causes 4 damage with 35-50% chance to make the opponent skip 1 turn.
    Fire Charm – A player shoots flame particles that causes 2 damage with 35-50% chance to deal extra 4 damage after the opponent's turn.

    Sneaky Spells
    Throw Potion – A player throws a splash bottle that causes 4 damage to the opponent
    Tickling Hex – A player shoots happy villager particles that causes 2 damage with 35-50% chance to make the opponent skip 1 turn.
    Freezing Charm – A player shoots water drip particles that causes 2 damage with 35-50% chance to deal extra 4 damage after the opponent's turn.

    Defensive Spells
    Throw Potion – A player throws a splash bottle that causes 4 damage to the opponent
    Drink Potion – A player drinks a bottle that gives him 4 health points.

    The more levels a player have, the better chance he has to deal extra damage.

    [​IMG]
    [​IMG]
    [​IMG]

    The goal is to get opponent's health to 0 before own health depletes. The loser doesn't lost his items nor experience points. The winner gets <number specified in the configs> <item specified in the configs> and 1 lvl as a prize.
     
    #1 HowTragicMate, Feb 25, 2020
    Last edited: Feb 26, 2020
  2. Goose

    Supporter

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    Hey! I'll try to do this for you, do you want the config to be in the skript file or do you want the skript to create a folder in the plugins folder with a config.yml file there?
     
  3. HowTragicMate

    HowTragicMate New Member

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    Skript file. I added that the more levels a player have, the better chance he has to deal extra damage.
     
    #3 HowTragicMate, Feb 26, 2020
    Last edited: Feb 26, 2020
  4. Goose

    Supporter

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    Can you add me on Discord? It'd be much faster talking to you that way.
    The Goose#1832
     
    • Agree Agree x 1
  5. HowTragicMate

    HowTragicMate New Member

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    I'm still looking for someone to do this.
     
  6. FusionCore

    Supporter

    Joined:
    Apr 19, 2020
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    Do you still need this command? I'm willing to do it!
     

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