Solved Reveal player from all players

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Kenmah

Member
Jan 27, 2017
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There's any replacement to "reveal player from all players"?
Is it broken? there's no console or reload errors.

Maybe making a replacement with skript-mirror?

I'm using Skript 2.4 (1.14.4)
Addons: Skellet, SkQuery, Skript-Mirror
 
There's any replacement to "reveal player from all players"?
Is it broken? there's no console or reload errors.

Maybe making a replacement with skript-mirror?

I'm using Skript 2.4 (1.14.4)
Addons: Skellet, SkQuery, Skript-Mirror
What code are you using to hide players?
 
What code are you using to hide players?
Code:
function vanish(p: player, b: boolean):
    if {_b} == true:
        hide {_p} to all players
        send "Vanish ENABLED" to {_p}
    else if {_b} == false:
        set {_list::*} to all players
        reveal {_p} to {_list::*}
        send "Vanish DISABLED" to {_p}

no reload or console errors, hide works, but when I want to reveal the player, just doesn't work
 
Code:
function vanish(p: player, b: boolean):
    if {_b} == true:
        hide {_p} to all players
        send "Vanish ENABLED" to {_p}
    else if {_b} == false:
        set {_list::*} to all players
        reveal {_p} to {_list::*}
        send "Vanish DISABLED" to {_p}

no reload or console errors, hide works, but when I want to reveal the player, just doesn't work
Try `reveal {_p} for all players`
 
Skellet, SkQuery, skript-mirror, ThatPacketAddon and TuSKe (latest versions)
Could you quickly try without Skellett and SkQuery (just to see if it works, you can put them back afterwards)
 
Could you quickly try without Skellett and SkQuery (just to see if it works, you can put them back afterwards)
Without Skellet and SkQuery can't understand the syntax of hide {_p} to all players on reload

Without SkQuery, just Skellet can't understand the syntax of hide {_p} to all players on reload

Without Skellet, just SkQuery there's no reload errors but still doesn't reveal the player
 
Without Skellet and SkQuery can't understand the syntax of hide {_p} to all players on reload

Without SkQuery, just Skellet can't understand the syntax of hide {_p} to all players on reload

Without Skellet, just SkQuery there's no reload errors but still doesn't reveal the player
Try with this syntax (preferably the `for %players%` form)
 
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