Rename mob's tool

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

  • LOOKING FOR A VERSION OF SKRIPT?

    You can always check out skUnity Downloads for downloads and any other information about Skript!

Status
Not open for further replies.

FistoF

Active Member
Feb 11, 2017
53
0
6
www.planetminecraft.com
Is there a way to change the name of a naturally spawned mob's weapon?

I'm needing this so I can use it along with OptiFine's item name-based texture feature.

E: I'm going to try:
Code:
set main hand tool of last spawned pillager to crossbow named "Rifle"
 
Last edited:
Code:
set last spawned entity held item to crossbow named "&aRifle" with lore "" and "&a&lUNCOMMON"
Do this:
on spawn of pillager:
#code
 
Status
Not open for further replies.