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Rename mob's tool

Discussion in 'Skript' started by FistoF, Apr 4, 2021.

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  1. FistoF

    FistoF Active Member

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    Is there a way to change the name of a naturally spawned mob's weapon?

    I'm needing this so I can use it along with OptiFine's item name-based texture feature.

    E: I'm going to try:
    Code (Text):
    1. set main hand tool of last spawned pillager to crossbow named "Rifle"
     
    #1 FistoF, Apr 4, 2021
    Last edited: Apr 4, 2021
  2. Shadow501pl

    Shadow501pl Active Member

    Joined:
    Dec 19, 2020
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    Code (Text):
    1. set last spawned entity held item to crossbow named "&aRifle" with lore "" and "&a&lUNCOMMON"
    Do this:
    on spawn of pillager:
    #code
     
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