Remove server messages sent to players

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

  • LOOKING FOR A VERSION OF SKRIPT?

    You can always check out skUnity Downloads for downloads and any other information about Skript!

Status
Not open for further replies.

KroterPvP

Active Member
Apr 10, 2017
178
7
18
22
Hi, as the title says, I wanna to remove server messages that are sent to players. I do not wanna check "on chat" messages, I wanna the skript to be like "MessageFilter" in spigot. How can I do that with skript?

I'm using:
Skript bensku's edit 27
Skellett
SkQuerry 3

Thanks.
 
on chat: doesn't work with server messages I believe.
What sort of server messages do you want to remove? Usually there is some sort of EN (message) config or option to send messages.
Sometimes you can do things like this though
code_language.skript:
on chat:
   set message to "<red>%message%"
on first join:
   set join message to "Welcome %player% to our awesome server!"
on join:
   player has played before
   set join message to "Welcome back, %player%!"

on quit:
   set quit message to "%player% left this awesome server!"

on death:
   set the death message to "%player% died!"
 
on chat: doesn't work with server messages I believe.
What sort of server messages do you want to remove? Usually there is some sort of EN (message) config or option to send messages.
Sometimes you can do things like this though
code_language.skript:
on chat:
   set message to "<red>%message%"
on first join:
   set join message to "Welcome %player% to our awesome server!"
on join:
   player has played before
   set join message to "Welcome back, %player%!"

on quit:
   set quit message to "%player% left this awesome server!"

on death:
   set the death message to "%player% died!"
I'm using multiversecore to load maps, and I wanna multiverse messages to be removed from the chat when a world is loaded. I wanna it to seem like the skript does it all, and multiverse is doing nothing.
 
Hmmm, I'm not sure if there is a way to change multiverse messages.
The average player shouldn't see any messages from it anyway? They're all usually OP only.
 
With Packets. [MundoSK]
code_language.skript:
on packet event play_server_chat:
    set {_jsonmessage} to "%""chatcomponent"" pjson 0 of event-packet%"
 
  • Like
Reactions: Re1ga
Status
Not open for further replies.