Hello,
Is there a possibility that the danage meter / bar is no longer displayed if the item is damaged?
Depending on the damage to the item, a certain texture is displayed.
that also works
Something like this must be included in the texture package of a JSON file so that the damage meter / bar is no longer displayed and if there is such a thing, where must this be entered.
My skript:
command /give-sword <number>:
trigger:
set {_item} to iron sword
set durability of {_item} to arg-1
broadcast "%{_item}% %arg-1%"
give {_item} to player's inventory
Is there a possibility that the danage meter / bar is no longer displayed if the item is damaged?
Depending on the damage to the item, a certain texture is displayed.
that also works
Something like this must be included in the texture package of a JSON file so that the damage meter / bar is no longer displayed and if there is such a thing, where must this be entered.
My skript:
command /give-sword <number>:
trigger:
set {_item} to iron sword
set durability of {_item} to arg-1
broadcast "%{_item}% %arg-1%"
give {_item} to player's inventory