How can I add potions to inventory slots:
Slot 20 and 22
function pregameShop(p: player):
set metadata tag "pregameShopGUI" of {_p} to chest inventory with 3 rows named "&8Vote for a map!"
set slot 0 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 1 of metadata tag "pregameShopGUI" of {_p} to golden sword named "King's Sword" with sharpness 5 and unbreaking 3
set slot 2 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 3 of metadata tag "pregameShopGUI" of {_p} to diamond sword named "Diamond Sword" with sharpness 2 and unbreaking 3
set slot 4 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 5 of metadata tag "pregameShopGUI" of {_p} to iron sword named "Iron Sword" with sharpness 2 and unbreaking 3
set slot 6 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 7 of metadata tag "pregameShopGUI" of {_p} to crossbow named "Crossbow" with quick charge 3 and unbreaking 3
set slot 8 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 9 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 10 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 11 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 12 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 13 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 14 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 15 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 16 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 17 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 18 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 19 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 20 of metadata tag "pregameShopGUI" of {_p} to potion named "Potion of Swiftness"
set slot 21 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 22 of metadata tag "pregameShopGUI" of {_p} to potion named "Potion of Healing"
set slot 23 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 20 of metadata tag "pregameShopGUI" of {_p} to cooked beef named "Steak"
set slot 25 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 26 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 27 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
open (metadata tag "pregameShopGUI" of {_p}) to {_p}
Slot 20 and 22
function pregameShop(p: player):
set metadata tag "pregameShopGUI" of {_p} to chest inventory with 3 rows named "&8Vote for a map!"
set slot 0 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 1 of metadata tag "pregameShopGUI" of {_p} to golden sword named "King's Sword" with sharpness 5 and unbreaking 3
set slot 2 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 3 of metadata tag "pregameShopGUI" of {_p} to diamond sword named "Diamond Sword" with sharpness 2 and unbreaking 3
set slot 4 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 5 of metadata tag "pregameShopGUI" of {_p} to iron sword named "Iron Sword" with sharpness 2 and unbreaking 3
set slot 6 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 7 of metadata tag "pregameShopGUI" of {_p} to crossbow named "Crossbow" with quick charge 3 and unbreaking 3
set slot 8 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 9 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 10 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 11 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 12 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 13 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 14 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 15 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 16 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 17 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 18 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 19 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 20 of metadata tag "pregameShopGUI" of {_p} to potion named "Potion of Swiftness"
set slot 21 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 22 of metadata tag "pregameShopGUI" of {_p} to potion named "Potion of Healing"
set slot 23 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 20 of metadata tag "pregameShopGUI" of {_p} to cooked beef named "Steak"
set slot 25 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 26 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
set slot 27 of metadata tag "pregameShopGUI" of {_p} to black stained glass pane named " "
open (metadata tag "pregameShopGUI" of {_p}) to {_p}