Code:
every 1 second:
loop all players in radius 10 of {rushtest}:
if {rushtest.%loop-player%} is set:
spawn a zombie at location -57, 4, -59 in world "doors1"
wait 2 ticks
loop all entities in radius 10 of {rushtest}:
loop 10 times:
teleport loop-entity 4 meters south
wait 4 ticks
delete {rushtest.%loop-player%}
its weird because i've searched it everywhere but nothing
ERRORS: