Hi, after several attempts they managed to make this script of mine. As soon as an arrow is shot at a player, the bow disappears for a few seconds and is only returned when time runs out. I would need that if the player in possession of the bow does not have it in their inventory while dying, it is not returned to them after time runs out and given to whoever killed it.
on command "/krypticskills help":
cancel event
send "&4Kry&cptic&fSkills &8| &7Usa /krypticskills give <player> <tipo>"
send "&4Kry&cptic&fSkills &8| &7Tipo &eTeleportBow, SlownessBow, ZombieBow"
send "&4Kry&cptic&fSkills &8| &7Powered by &bLethqls"
on damage:
if name of attacker's held item is "&2Zom&abie &8| &fBow":
if victim is a zombie:
cancel event
if victim is a baby zombie:
cancel event
if victim is a creeper:
cancel event
if victim is a witch:
cancel event
if victim is a cow:
cancel event
if victim is a blaze:
cancel event
if victim is a zombie pigman:
cancel event
if victim is a silverfish:
cancel event
if victim is a bat:
cancel event
if victim is a endermite:
cancel event
if victim is a pig:
cancel event
if victim is a sheep:
cancel event
if victim is a chicken:
cancel event
if victim is a wolf:
cancel event
if victim is a ocelot:
cancel event
if victim is a villager:
cancel event
if victim is a squid:
cancel event
if victim is a ghast:
cancel event
if victim is a rabbit:
cancel event
if victim is a horse:
cancel event
if victim is a guardian:
cancel event
if victim is a player:
remove 1 bow of power 6, unbreaking 3, punch 2, flame 1, infinity 1 named "&2Zom&abie &8| &fBow" with lore "&8&m-----------------------------------" and "&7Questo arco ti permette di &7spawnare un" and "&7Baby Zombie&7 potenziato per colpire il" and "&7Nemico ed uscire dalla combo!" and " " and "&cUltimate &8| &8(&4✯✯✯✯&c✯&8)" and "&cTempo &8| &f1 minuto" and "&8&m-----------------------------------" from shooter's inventory
spawn a baby zombie
set display name of last spawned baby zombie to "&cCombo &8| &fZombie"
apply speed 2 to the spawned entity for 9999 minutes
add victim to {arcopazzo::*}
send action bar "&cTempo &8| &f1 minuto" to shooter
wait 1 second
send action bar "&cTempo &8| &f59 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f58 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f57 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f56 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f55 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f54 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f53 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f52 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f51 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f50 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f49 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f48 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f47 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f46 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f45 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f44 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f43 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f42 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f41 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f40 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f39 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f38 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f37 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f36 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f35 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f34 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f33 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f32 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f31 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f30 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f29 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f28 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f27 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f26 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f25 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f24 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f23 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f22 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f21 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f20 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f19 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f18 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f17 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f16 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f15 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f14 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f13 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f12 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f11 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f10 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f9 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f8 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f7 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f6 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f5 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f4 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f3 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f2 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f1 secondo" to shooter
wait 1 second
send action bar "&4Kry&cptic&fSkills &8| &fArco restituito" to shooter
give a bow of power 6, unbreaking 3, punch 2, flame 1, infinity 1 named "&2Zom&abie &8| &fBow" with lore "&8&m-----------------------------------" and "&7Questo arco ti permette di &7spawnare un" and "&7Baby Zombie&7 potenziato per colpire il" and "&7Nemico ed uscire dalla combo!" and " " and "&cUltimate &8| &8(&4✯✯✯✯&c✯&8)" and "&cTempo &8| &f1 minuto" and "&8&m-----------------------------------" to shooter
on damage:
if name of attacker's held item is "&8Slow&7ness &8| &fBow":
if victim is a zombie:
cancel event
if victim is a baby zombie:
cancel event
if victim is a creeper:
cancel event
if victim is a witch:
cancel event
if victim is a cow:
cancel event
if victim is a blaze:
cancel event
if victim is a zombie pigman:
cancel event
if victim is a silverfish:
cancel event
if victim is a bat:
cancel event
if victim is a endermite:
cancel event
if victim is a pig:
cancel event
if victim is a sheep:
cancel event
if victim is a chicken:
cancel event
if victim is a wolf:
cancel event
if victim is a ocelot:
cancel event
if victim is a villager:
cancel event
if victim is a squid:
cancel event
if victim is a ghast:
cancel event
if victim is a rabbit:
cancel event
if victim is a horse:
cancel event
if victim is a guardian:
cancel event
if victim is a player:
remove 1 bow of power 6, unbreaking 3, punch 2, flame 1, infinity 1 named "&8Slow&7ness &8| &fBow" with lore "&8&m-------------------------------------" and "&7Questo arco ti permette di &7givvare l'effetto" and "&7Slowness al player colpito permettendoti di" and "&7Combarlo oppure in alternativa scappare" and " " and "&cUltimate &8| &8(&4✯✯✯✯✯&8)" and "&cTempo &8| &f1 minuto" and "&8&m-------------------------------------" from shooter's inventory
apply slowness 1 to victim for 60 seconds
send action bar "&cSlowness &8| &f1 minuto" to shooter
wait 1 second
send action bar "&cSlowness &8| &f59 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f58 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f57 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f56 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f55 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f54 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f53 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f52 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f51 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f50 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f49 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f48 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f47 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f46 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f45 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f44 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f43 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f42 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f41 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f40 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f39 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f38 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f37 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f36 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f35 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f34 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f33 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f32 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f31 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f30 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f29 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f28 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f27 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f26 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f25 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f24 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f23 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f22 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f21 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f20 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f19 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f18 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f17 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f16 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f15 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f14 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f13 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f12 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f11 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f10 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f9 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f8 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f7 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f6 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f5 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f4 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f3 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f2 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f1 secondo" to shooter
wait 1 second
send action bar "&4Kry&cptic&fSkills &8| &fArco restituito" to shooter
give 1 bow of power 6, unbreaking 3, punch 2, flame 1, infinity 1 named "&8Slow&7ness &8| &fBow" with lore "&8&m-------------------------------------" and "&7Questo arco ti permette di &7givvare l'effetto" and "&7Slowness al player colpito permettendoti di" and "&7Combarlo oppure in alternativa scappare" and " " and "&cUltimate &8| &8(&4✯✯✯✯✯&8)" and "&cTempo &8| &f1 minuto" and "&8&m-------------------------------------" to shooter
on death of shooter:
clear drops
give 1 bow of power 6, unbreaking 3, punch 2, flame 1, infinity 1 named "&8Slow&7ness &8| &fBow" with lore "&8&m-------------------------------------" and "&7Questo arco ti permette di &7givvare l'effetto" and "&7Slowness al player colpito permettendoti di" and "&7Combarlo oppure in alternativa scappare" and " " and "&cUltimate &8| &8(&4✯✯✯✯✯&8)" and "&cTempo &8| &f1 minuto" and "&8&m-------------------------------------" to attacker
command /krypticskills give [<player>] [<text>]:
permission: KrypticSkills.give
permission message: &4Kry&cptic&fSkills &8| &7Non hai il permesso!
trigger:
if arg-2 is "ZombieBow":
send "&4Kry&cptic&fSkills &8| &7Hai ricevuto uno ZombieBow"
give a bow of power 6, unbreaking 3, punch 2, flame 1, infinity 1 named "&2Zom&abie &8| &fBow" with lore "&8&m-----------------------------------" and "&7Questo arco ti permette di &7spawnare un" and "&7Baby Zombie&7 potenziato per colpire il" and "&7Nemico ed uscire dalla combo!" and " " and "&cUltimate &8| &8(&4✯✯✯✯&c✯&8)" and "&cTempo &8| &f1 minuto" and "&8&m-----------------------------------" to player
add item to {arco::*}
give a arrow to player
if arg-2 is "SlownessBow":
send "&4Kry&cptic&fSkills &8| &7Hai ricevuto uno SlownessBow"
give a bow of power 6, unbreaking 3, punch 2, flame 1, infinity 1 named "&8Slow&7ness &8| &fBow" with lore "&8&m-------------------------------------" and "&7Questo arco ti permette di &7givvare l'effetto" and "&7Slowness al player colpito permettendoti di" and "&7Combarlo oppure in alternativa scappare" and " " and "&cUltimate &8| &8(&4✯✯✯✯✯&8)" and "&cTempo &8| &f1 minuto" and "&8&m-------------------------------------" to player
give a arrow to player
on command "/krypticskills help":
cancel event
send "&4Kry&cptic&fSkills &8| &7Usa /krypticskills give <player> <tipo>"
send "&4Kry&cptic&fSkills &8| &7Tipo &eTeleportBow, SlownessBow, ZombieBow"
send "&4Kry&cptic&fSkills &8| &7Powered by &bLethqls"
on damage:
if name of attacker's held item is "&2Zom&abie &8| &fBow":
if victim is a zombie:
cancel event
if victim is a baby zombie:
cancel event
if victim is a creeper:
cancel event
if victim is a witch:
cancel event
if victim is a cow:
cancel event
if victim is a blaze:
cancel event
if victim is a zombie pigman:
cancel event
if victim is a silverfish:
cancel event
if victim is a bat:
cancel event
if victim is a endermite:
cancel event
if victim is a pig:
cancel event
if victim is a sheep:
cancel event
if victim is a chicken:
cancel event
if victim is a wolf:
cancel event
if victim is a ocelot:
cancel event
if victim is a villager:
cancel event
if victim is a squid:
cancel event
if victim is a ghast:
cancel event
if victim is a rabbit:
cancel event
if victim is a horse:
cancel event
if victim is a guardian:
cancel event
if victim is a player:
remove 1 bow of power 6, unbreaking 3, punch 2, flame 1, infinity 1 named "&2Zom&abie &8| &fBow" with lore "&8&m-----------------------------------" and "&7Questo arco ti permette di &7spawnare un" and "&7Baby Zombie&7 potenziato per colpire il" and "&7Nemico ed uscire dalla combo!" and " " and "&cUltimate &8| &8(&4✯✯✯✯&c✯&8)" and "&cTempo &8| &f1 minuto" and "&8&m-----------------------------------" from shooter's inventory
spawn a baby zombie
set display name of last spawned baby zombie to "&cCombo &8| &fZombie"
apply speed 2 to the spawned entity for 9999 minutes
add victim to {arcopazzo::*}
send action bar "&cTempo &8| &f1 minuto" to shooter
wait 1 second
send action bar "&cTempo &8| &f59 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f58 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f57 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f56 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f55 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f54 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f53 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f52 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f51 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f50 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f49 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f48 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f47 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f46 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f45 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f44 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f43 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f42 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f41 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f40 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f39 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f38 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f37 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f36 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f35 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f34 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f33 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f32 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f31 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f30 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f29 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f28 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f27 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f26 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f25 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f24 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f23 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f22 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f21 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f20 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f19 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f18 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f17 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f16 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f15 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f14 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f13 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f12 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f11 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f10 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f9 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f8 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f7 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f6 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f5 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f4 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f3 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f2 secondi" to shooter
wait 1 second
send action bar "&cTempo &8| &f1 secondo" to shooter
wait 1 second
send action bar "&4Kry&cptic&fSkills &8| &fArco restituito" to shooter
give a bow of power 6, unbreaking 3, punch 2, flame 1, infinity 1 named "&2Zom&abie &8| &fBow" with lore "&8&m-----------------------------------" and "&7Questo arco ti permette di &7spawnare un" and "&7Baby Zombie&7 potenziato per colpire il" and "&7Nemico ed uscire dalla combo!" and " " and "&cUltimate &8| &8(&4✯✯✯✯&c✯&8)" and "&cTempo &8| &f1 minuto" and "&8&m-----------------------------------" to shooter
on damage:
if name of attacker's held item is "&8Slow&7ness &8| &fBow":
if victim is a zombie:
cancel event
if victim is a baby zombie:
cancel event
if victim is a creeper:
cancel event
if victim is a witch:
cancel event
if victim is a cow:
cancel event
if victim is a blaze:
cancel event
if victim is a zombie pigman:
cancel event
if victim is a silverfish:
cancel event
if victim is a bat:
cancel event
if victim is a endermite:
cancel event
if victim is a pig:
cancel event
if victim is a sheep:
cancel event
if victim is a chicken:
cancel event
if victim is a wolf:
cancel event
if victim is a ocelot:
cancel event
if victim is a villager:
cancel event
if victim is a squid:
cancel event
if victim is a ghast:
cancel event
if victim is a rabbit:
cancel event
if victim is a horse:
cancel event
if victim is a guardian:
cancel event
if victim is a player:
remove 1 bow of power 6, unbreaking 3, punch 2, flame 1, infinity 1 named "&8Slow&7ness &8| &fBow" with lore "&8&m-------------------------------------" and "&7Questo arco ti permette di &7givvare l'effetto" and "&7Slowness al player colpito permettendoti di" and "&7Combarlo oppure in alternativa scappare" and " " and "&cUltimate &8| &8(&4✯✯✯✯✯&8)" and "&cTempo &8| &f1 minuto" and "&8&m-------------------------------------" from shooter's inventory
apply slowness 1 to victim for 60 seconds
send action bar "&cSlowness &8| &f1 minuto" to shooter
wait 1 second
send action bar "&cSlowness &8| &f59 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f58 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f57 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f56 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f55 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f54 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f53 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f52 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f51 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f50 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f49 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f48 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f47 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f46 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f45 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f44 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f43 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f42 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f41 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f40 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f39 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f38 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f37 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f36 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f35 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f34 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f33 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f32 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f31 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f30 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f29 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f28 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f27 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f26 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f25 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f24 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f23 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f22 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f21 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f20 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f19 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f18 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f17 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f16 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f15 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f14 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f13 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f12 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f11 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f10 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f9 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f8 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f7 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f6 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f5 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f4 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f3 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f2 secondi" to shooter
wait 1 second
send action bar "&cSlowness &8| &f1 secondo" to shooter
wait 1 second
send action bar "&4Kry&cptic&fSkills &8| &fArco restituito" to shooter
give 1 bow of power 6, unbreaking 3, punch 2, flame 1, infinity 1 named "&8Slow&7ness &8| &fBow" with lore "&8&m-------------------------------------" and "&7Questo arco ti permette di &7givvare l'effetto" and "&7Slowness al player colpito permettendoti di" and "&7Combarlo oppure in alternativa scappare" and " " and "&cUltimate &8| &8(&4✯✯✯✯✯&8)" and "&cTempo &8| &f1 minuto" and "&8&m-------------------------------------" to shooter
on death of shooter:
clear drops
give 1 bow of power 6, unbreaking 3, punch 2, flame 1, infinity 1 named "&8Slow&7ness &8| &fBow" with lore "&8&m-------------------------------------" and "&7Questo arco ti permette di &7givvare l'effetto" and "&7Slowness al player colpito permettendoti di" and "&7Combarlo oppure in alternativa scappare" and " " and "&cUltimate &8| &8(&4✯✯✯✯✯&8)" and "&cTempo &8| &f1 minuto" and "&8&m-------------------------------------" to attacker
command /krypticskills give [<player>] [<text>]:
permission: KrypticSkills.give
permission message: &4Kry&cptic&fSkills &8| &7Non hai il permesso!
trigger:
if arg-2 is "ZombieBow":
send "&4Kry&cptic&fSkills &8| &7Hai ricevuto uno ZombieBow"
give a bow of power 6, unbreaking 3, punch 2, flame 1, infinity 1 named "&2Zom&abie &8| &fBow" with lore "&8&m-----------------------------------" and "&7Questo arco ti permette di &7spawnare un" and "&7Baby Zombie&7 potenziato per colpire il" and "&7Nemico ed uscire dalla combo!" and " " and "&cUltimate &8| &8(&4✯✯✯✯&c✯&8)" and "&cTempo &8| &f1 minuto" and "&8&m-----------------------------------" to player
add item to {arco::*}
give a arrow to player
if arg-2 is "SlownessBow":
send "&4Kry&cptic&fSkills &8| &7Hai ricevuto uno SlownessBow"
give a bow of power 6, unbreaking 3, punch 2, flame 1, infinity 1 named "&8Slow&7ness &8| &fBow" with lore "&8&m-------------------------------------" and "&7Questo arco ti permette di &7givvare l'effetto" and "&7Slowness al player colpito permettendoti di" and "&7Combarlo oppure in alternativa scappare" and " " and "&cUltimate &8| &8(&4✯✯✯✯✯&8)" and "&cTempo &8| &f1 minuto" and "&8&m-------------------------------------" to player
give a arrow to player