Solved PerWorldTablist

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

  • LOOKING FOR A VERSION OF SKRIPT?

    You can always check out skUnity Downloads for downloads and any other information about Skript!

Status
Not open for further replies.

Uzumaki

Well-Known Member
Feb 20, 2017
310
10
18
33
Anyone can help/give me a perworldtablist skript?


Plugins:

- MundoSK v1.7.4
- WildSkript v.8
- SkQuery v3.21.4
- SkRayFall v1.7.1

my fails:
code_language.skript:
every second:
    loop all players:
        if loop-player's world is "%loop-player's world%":
            reveal loop-player to all players in loop-player's world
            reveal all players in loop-player's world from loop-player
        else:
            hide loop-player to all players in loop-player's world
            hide all players in loop-player's world from loop-player
 
You tried all 4 links I sent and know for a fact that they dont update every second?
i have some minigames and that minigames are not compatibile with perworldtablist( i tried all )

like Murder Mystery,BedWars these plugin broke perworldtablist.
 
What's wrong? Use @Snow-Pyon's tablist script.
not separate players.
[doublepost=1498570973,1498570921][/doublepost]
What's wrong? Use @Snow-Pyon's tablist script.
What i did.

code_language.skript:
every second:
    loop all players:
        if loop-player's world is "%loop-player's world%":
            hide loop-player from all players in loop-player's world
            hide all players in loop-player's world from loop-player
        if loop-player's world is "%loop-player's world%":
            reveal loop-player to all players in loop-player's world
            reveal all players in loop-player's world from loop-player
 
Try this:
code_language.skript:
every second:
    loop all players:
        loop-player's world = "WORLD":
            reveal loop-player from all players in loop-player's world
        else:
            hide loop-player to all players in loop-player's world
Because, your version ofscript contain very imposible to understand condition.
 
Status
Not open for further replies.