1. Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

  2. LOOKING FOR A VERSION OF SKRIPT??:

    You can always check our our Wiki for downloads and any other information about Skript!

Dismiss Notice
This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Personnal NameTag Color

Discussion in 'Skript' started by zqrklegrand, Jul 11, 2019.

Thread Status:
Not open for further replies.
  1. zqrklegrand

    zqrklegrand Member

    Joined:
    Feb 5, 2017
    Messages:
    1
    Likes Received:
    0
    Hey!
    Im actually coding a practice core, so I really need players can have a personnal nametag color:
    - Player see his nametag (in tab) as green
    - Player sees enemy's nametag as red (in tab and above his head)

    I looked alot upon the forum and didn't find anything about that... I know I can use 'NameTagEdit' plugin with Skelett's syntaxes, but I want to do that in other ways if its possible, like a "lighter" way.. :/

    Thanks,
    zqrk.
     
  2. Dave

    Dave Well-Known Member

    Joined:
    Jul 20, 2018
    Messages:
    56
    Likes Received:
    0
    I have a very very cheap practice core and I can help you
    add me on discord: ggdude#9485
     
  3. Joni

    Joni Active Member

    Joined:
    Jan 5, 2019
    Messages:
    25
    Likes Received:
    0
    i havent tested it but it might work
    Code (Text):
    1.  
    2. command /dueltest [<player>]:
    3.     trigger:
    4.         set {enemy.%player%} to arg 1
    5.         set player's display name to "&a%player%" to player
    6.         set player's tablist name to "&a%player%" to player
    7.         set player's display name to "&c%player%" to {enemy.%player%}
    8.         set player's tablist name to "&c%player%" to {enemy.%player%}
    9.  
     
Thread Status:
Not open for further replies.
Loading...