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Pass player entity via function and open chest

Discussion in 'Skript' started by FoxyNatha, May 19, 2022.

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  1. FoxyNatha

    FoxyNatha Member

    Joined:
    May 19, 2022
    Messages:
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    Hello..
    How to pass `player` entity via function and called under `open chest`?

    This works fine:
    ```
    command /testButton:
    trigger:
    foo(player)

    function foo(player: player):
    send "FOO" to {_player}
    bar({_player})

    function bar(player: player):
    send "BAR" to {_player}
    baz({_player})

    function baz(player: player):
    send "BAZ" to {_player}
    ```
    Result:
    FOO
    BAR
    BAZ

    But this won't work:
    ```
    command /testButton:
    trigger:
    foo(player)

    function foo(player: player):
    send "FOO" to {_player}
    bar({_player})

    function bar(player: player):
    send "BAR" to {_player}
    open chest with 1 rows named "&cTESTER" to {_player}
    wait 1 ticks
    format slot 5 of {_player} with blaze powder of unbreaking 10 named "&4&lTest Button" to close then run [baz({_player})]

    function baz(player: player):
    send "BAZ" to {_player}
    ```
    Result:
    FOO
    BAR

    and it doesn't execute the `baz` function

    Add-ons:
    > SkRayFal
    > SkQuery
    > Skellet
     
  2. Mich

    Mich Active Member

    Joined:
    Jul 15, 2020
    Messages:
    145
    Likes Received:
    5
    Code (Text):
    1. command /testButton:
    2. trigger:
    3.     foo(player)
    4.  
    5. function foo(player: player):
    6.     send "FOO" to {_player}
    7.     set metadata tag "Tester" of {_player} to chest inventory with 3 rows named "&cTESTER"
    8.     set slot 5 of metadata tag "Tester" of {_{_player}} to blaze powder of umbreaking 10 named "&4&lTest Button"
    9.     open (metadata tag "Tester" of {_player}) to {_player}
    10.  
    11. function baz(player: player):
    12.     send "BAZ" to {_player}
    13.  
    14. on inventory click:
    15.     if event-inventory = (metadata tag "Tester" of player):
    16.         cancel event
    17.         if index of event-slot is 5:
    18.             baz(player)
     
  3. FoxyNatha

    FoxyNatha Member

    Joined:
    May 19, 2022
    Messages:
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    0
    Hello, thank you for the reply

    The function foo is working as intended, but the on inventory click is not working at all
    I tried to debug it with:
    Code (Text):
    1. send "%event-inventory%" to player
    but it displays "Inventory of <none>"
    --- Double Post Merged, May 20, 2022, Original Post Date: May 20, 2022 ---
    I fixed it temporarily using this
    Code (Text):
    1. if name of event-inventory is "&cTESTER":
    and the rest of the Skript went well :emoji_laughing:
     
  4. Mich

    Mich Active Member

    Joined:
    Jul 15, 2020
    Messages:
    145
    Likes Received:
    5
    Use vanilla GUI (just skript GUI) with metadata tags there is a tutorial. Just go to tutorials
     
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