every 2 seconds:
loop {particle::*}:
drawComplexSpiral particle "redstone", center player, id "%loop-value%", rainbowMode true, clockwise true, scan true, radius 1.1, density 100, height 7, effectMod 0.1, start 0, visibleRange 100
command /Setparticle:
trigger:
add location of player to {particle::*}
This is my code, but it doesn't seems to work.
So how do i play a particle at a location?
loop {particle::*}:
drawComplexSpiral particle "redstone", center player, id "%loop-value%", rainbowMode true, clockwise true, scan true, radius 1.1, density 100, height 7, effectMod 0.1, start 0, visibleRange 100
command /Setparticle:
trigger:
add location of player to {particle::*}
This is my code, but it doesn't seems to work.
So how do i play a particle at a location?