Parsing item with name?

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you dont need to parse an item as an item, just set a variable to an item, such as
set {_item} to wooden axe of sharpness 100 named "&fHola"
 
Not possible to my knowledge, tried it a lot of times, also you can do what ShaneBee said above.
Even if you parse it like
code_language.skript:
"diamond named ""Test"""
# (The "" inside the double-quotes is because you are supposed to double them when using inside other double-quotes.)
 
After many attempts, I finally managed to save items in yml only with the skript-yaml addon. so I do not use another "Sketch" addon for this.
And without analyzing them to obtain or give them to a player.
 

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