On explode doesn't check water around chests

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Hordoss

Member
Sep 13, 2021
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Hi all, (Sorry in advance for my bad english)
i'm trying to make a skript where the explosions break the water in a radius of 2.

It breaks the water well but the problem is that it doesn't count the chest surrounded by water event if the tnt explode just next to the chests.

(Screen of chests surrounded by water)

KInwEPHt3nd_2021-09-14-00.30.06.png


Here is my code:

Code:
on explosion:
    loop blocks in radius 2:
        if loop-block is water:
            break loop-block naturally using player' tool

Thank you in advance for your help !
 
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