Code:
set {_test::1} to 10 egg
set {_test::2} to 20 egg named "test egg"
loop {_test::*}
give loop-value to player
wait 1 ticks
set {_t} to number of {_test::1} in player's inventory
set {_tt} to number of {_test::2} in player's inventory
send "%{_t}%"
send "%{_tt}%"
{_t} = 30
{_tt} = 20
It's the total number of eggs
How do I get him to be 10 ?