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Official [New Rule] No use of "sk"/"Skript" in addon names

Discussion in 'News & Announcements' started by BaeFell, Apr 1, 2017.

  1. ShaneBee

    Moderator Resource Staff Supporter + Addon Developer

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    Such noobery at SkUnity, next time you should temporarily rename all addons to "some addon".
     
  2. ShaneBee

    Moderator Resource Staff Supporter + Addon Developer

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    i cri evry tim, i fel fr it
     
  3. ShaneBee

    Moderator Resource Staff Supporter + Addon Developer

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    lol funy jok
     
  4. ShaneBee

    Moderator Resource Staff Supporter + Addon Developer

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    I SHOULD GET A MEDAL FOR GUESSING RIGHT!!!
     
  5. ShaneBee

    Moderator Resource Staff Supporter + Addon Developer

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    I haven't even had time to fall in the joke that @BaeFell already had written that it was a joke.
    Unlucky , it will be for the next year. :emoji_relieved:
     
  6. ShaneBee

    Moderator Resource Staff Supporter + Addon Developer

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    Code (Text):
    1.  
    2. OpenAudoMcSkript => OpenAudoMc
    3.  
    renaming the skript version to the main plugin name? this better be an april fools joke.

    EDIT
    oh it is a joke, lmao! GOOD ONE XDD
     
    • Like Like x 1
  7. ShaneBee

    Moderator Resource Staff Supporter + Addon Developer

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    Skellet & SkelletProxy is very fuckt up now...
    "ellet" wtf
     
  8. ShaneBee

    Moderator Resource Staff Supporter + Addon Developer

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    It's an april fools joke, pay attention...
     
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  9. ShaneBee

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    Now to start planning next years. Watch this space :emoji_wink:
     
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  10. ShaneBee

    Moderator Resource Staff Supporter + Addon Developer

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    I know that now.
    I was just thinking wtf :emoji_stuck_out_tongue:
     

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