command /travel:
trigger:
if player has permission "area1.buy"
If {strength.%player%} >= 200:
remove 200 from %{strength.%player%}%
set players spawn to 402 72 516.5
else:
send: "&cYou are too weak to travel"
This will not work, the strength thing is my currency and i want to make a location shop so that when a player buys a location it sets their spawn to a new area and teleports them there, also removing 200 of their strength (i would also like this to change as once they have used the command /travel once, the second time id like it to send them somewhere else and set their spawn there and also cost more (like prestiges) if theres an easier way to do this, im all ears!)
trigger:
if player has permission "area1.buy"
If {strength.%player%} >= 200:
remove 200 from %{strength.%player%}%
set players spawn to 402 72 516.5
else:
send: "&cYou are too weak to travel"
This will not work, the strength thing is my currency and i want to make a location shop so that when a player buys a location it sets their spawn to a new area and teleports them there, also removing 200 of their strength (i would also like this to change as once they have used the command /travel once, the second time id like it to send them somewhere else and set their spawn there and also cost more (like prestiges) if theres an easier way to do this, im all ears!)