Need help with custom enchanting

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

  • LOOKING FOR A VERSION OF SKRIPT?

    You can always check out skUnity Downloads for downloads and any other information about Skript!

Status
Not open for further replies.

titustitus98

Member
Feb 19, 2018
47
0
6
25
hi so I am trying to make an enchant with tuske but I am stuck at the adding part. So is there any good alternative to this?
Right now I have a gui in which players can upgrade there pickaxes and the enchantment price algorithm I have is "1000+((1000*enchantment level)/2)" so if anyone know how I can do this please let me know.
[doublepost=1563395149,1563392413][/doublepost]Actually....
I have two questions:
1: Suppose I have a lore in my pick that says "test 1" how can I make it detect if there's this in the lore?
2. in the same lore how can I make it detect an change the number thats next to "test" in the lore above?
[doublepost=1563396309][/doublepost]In fact....
if for example I have a pick with "test 1" in it's lore how can I make it so if I do /enchtest it will set it to "test 2" then "test 3" and so on?
[doublepost=1563425738][/doublepost]bump
 
Status
Not open for further replies.