If a player should make a command and then write "YES" or "NO" to get the message "NOPE". If it writes something else the command should be canceled. NEED HELP Please
command /test:
trigger:
if player's message is "YES":
send "NOPE"
stop
if player's message is "NO":
stop
else:
stop
command /test:
trigger:
if player's message is "YES":
send "NOPE"
stop
if player's message is "NO":
stop
else:
stop
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