I have the following code, that i expect to move 10 blocks and every step create a particle effect. The thing is, that it doesn't do that, resetting it's rotation after the first step.
command /test:
trigger:
set {location} to location of player
loop 10 times:
set {location} to block 1 in front of {location}
play ender signal at {location}
How could i fix it?
command /test:
trigger:
set {location} to location of player
loop 10 times:
set {location} to block 1 in front of {location}
play ender signal at {location}
How could i fix it?