1. Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

Dismiss Notice
This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Mines

Discussion in 'Scripts' started by Adam McGrogan, May 7, 2020.

  1. Adam McGrogan

    Adam McGrogan New Member

    Joined:
    Mar 1, 2019
    Messages:
    5
    Likes Received:
    1
    + /mines clear [mine-name]
    + If a mine resets and a player is in the mine, if the mine lobby is set, it will teleport the player to the mine lobby.
    + GUI Redesign

    Mines
    Lightweight Scripted Mines Plugin

    COMMANDS
    • /mines list
    • /mines wand
    • /mines create [mine-name]
    • /mines edit [mine-name]
    • /mines reset [mine-name]
    • /mines lobby [mine-name]
    PERMISSIONS
    • /mines command: mines.use
    • Use Setup Wand: mines.wandmines
    • Go to lobby: mines.lobby.MINE-NAME
    1. Use /mines wand, and right click to select location 1, and left click to select location 2
    2. Use /mines create [mine-name] to create the mine, using the bounds you just set.
    3. Use /mines edit [mine-name] to edit the blocks, lobby, name and more.
    1. Use /mines edit [mine-name] to open the properties gui.
    2. Click the grass block to enter the block menu.
    3. Select the redstone block, and it will promt you to enter the blocks in chat.
    4. Type in chat the blocks you want in your mine, seperating them with a ";" eg "diamond ore;diamond block"
    Skript
    skBee
    skript-holo
    Holographic Displays
     

Share This Page

Loading...