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Making my First Skript, Need Help

Discussion in 'Requests' started by Willy Whitewool, Apr 8, 2021 at 7:23 PM.

  1. Willy Whitewool

    Likes Received:
    So basically I have a simple plugin that makes it so you can pick up and throw players and entities, however it has a few issues (mainly not working well with Bedrock players) so I'm trying to turn it into a Skript.

    Trying to make it so when a player shift + right clicks with an empty hand on an entity or player, the "clicked-on" entity/player mounts the player who shift + right clicked. Shift + right clicking again launches the mount about 4 blocks in the direction the player is looking. Also thinking of custom command that toggles being picked up or picking up.

    Link to the Plugin: https://dev.bukkit.org/projects/piggyback

    My Skript so far:

    on right click:
    if targeted entity exists:
    if player is sneaking:
    make the target ride the player

    Picking up works, but so far nothing for throwing or a command disabling being picked up or picking up.

    Edit: Nvm, someone in the discord helped me lol.

    skript if you're interested:
    on right click:
    set {_target} to clicked entity
    {yeet::%player%} is not set
    {yeet::%{_target}%} is not set
    player's tool is air
    if player is sneaking:
    set {_riders::*} to passengers of player
    if {_riders::*} is set:
    eject passengers of player
    set velocity of {_riders::*} to (normalized vector from player to location 1 forward player) ** vector(1, 0.7, 1)
    send "&l&oYeeted %{_target}%" to player
    else if {_target} exists:
    make {_target} ride player
    send "&l&oYoinked %{_target}%" to player
    command /yeet [<text>]:
    if {yeet::%player%} is set:
    delete {yeet::%player%}
    send "You can now pick up players and entities or be picked up!"
    set {yeet::%player%} to true
    send "You can now no longer pick up players or entities or be picked up!"
    #1 Willy Whitewool, Apr 8, 2021 at 7:23 PM
    Last edited: Apr 13, 2021 at 5:34 AM

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