Basically, im trying to make custom drops and make looting work... but for some reasson, it only drops one, depending on what i do. Any help?
The {looting::%player%} works, as i used a command to tell me the number of {looting::%player%} so idk.
Code:
on death of pig:
clear drops
wait 1 tick
set {looting::%player%} to level of looting of player's tool + 1
drop {looting::%player%} of raw porkchop named "&c&lRaw Porkchop &7[&bI&7]" with lore "&c&lRarity: &7Common" at location of victim
The {looting::%player%} works, as i used a command to tell me the number of {looting::%player%} so idk.