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Looting drops not working

Discussion in 'Skript' started by KingDooms, Jun 11, 2021.

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  1. KingDooms

    KingDooms Member

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    Basically, im trying to make custom drops and make looting work... but for some reasson, it only drops one, depending on what i do. Any help?

    Code (Text):
    1. on death of pig:
    2.     clear drops
    3.     wait 1 tick
    4.     set {looting::%player%} to level of looting of player's tool + 1
    5.     drop {looting::%player%} of raw porkchop named "&c&lRaw Porkchop &7[&bI&7]" with lore "&c&lRarity: &7Common" at location of victim
    The {looting::%player%} works, as i used a command to tell me the number of {looting::%player%} so idk.
     
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