1. Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

Dismiss Notice
This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

level up system

Discussion in 'Requests' started by xSc0ut, Dec 27, 2018.

  1. xSc0ut

    xSc0ut Member

    Joined:
    Dec 20, 2018
    Messages:
    9
    Likes Received:
    0
    Category: ffa

    Suggested name: leveling

    What I want:i need help on making what basically the title says, i also want to add like prestige in there as well. up to level 120, i want the level up system for every kill be random on how much kill each person gets

    this is an example how on much xp is needed to get ranked up
    <10 = 15 XP
    <20 = 30 XP
    < 30 = 55 XP
    <40 = 85 XP
    <50 = 125 XP
    <60 = 250 XP
    <70 = 600 XP
    <80 = 800 XP
    <90 = 900 XP
    <100 = 1000 XP
    <110 = 1200 XP
    <120 = 1500 XP

    also i want where if you dont get the kill but you get a small xp and coin reward based on your enemy’s level and your percent of damage you got on the kill.
    the main kill i want where you receive xp and coins based on your enemy’s level.

    it should be like the amount of xp/coins you get from a kill is far more than what you get from an assist.

    if you have any questions/would like to make this. please let me know!

    Ideas for commands:
    no commands for it, just a scoreboard
    Ideas for permissions:
    no perms

    When I'd like it by: A reasonable time
     
  2. TeAm6_AZLIK

    TeAm6_AZLIK Member

    Joined:
    Dec 5, 2017
    Messages:
    23
    Likes Received:
    0
    add me on discord TeAm6_AZLIK#5741
     
Loading...