Learn2Play Lite is a Free, Reliable, Efficient & Effective Anticheat Software made in Skript, forked off of Learn2Play; my private Anticheat
View attachment 5884
What does this have to offer?
Learn2Play Lite is in its early stages of development so the features that we offer are currently limited, This release is to get an idea of the demand and feedback of a Skript Anticheat
Commands:
/alerts - lite.alerts
Implemented Checks:
KillAura (A, B, C)
These checks should protect your server from every KillAura
Future Checks:
Speed (A, B, C)
Flight (A, B, C)
Timer (A) (detects x1.01)
Autoclicker (A, B, C)
Reach (A, B)
Velocity (A, B, C)
View attachment 5883
Compatibility?
Learn2Play Lite was designed with Compatibility in mind!
We support Minehut servers, along with all versions from 1.8-1.16 (1.7 and below with ProtocolSupport/ViaVersion)
Performance?
Learn2Play Lite is as performance based as possible, our checks are thread safe and run asynchronously by default. We also leave no player variable data behind so no you wont have any memory issues
Planned Features?
I plan on implementing a full GUI and player analysis system in the future with as little impact on performance as possible
Dependencies:
Skript 2.3+
SkQuery
SkBee
1.8 Skript? (https://github.com/Matocolotoe/Skript-1.8)
1.8 SkQuery? (https://discord.gg/wsYcVJNHQX)
Support:
https://discord.gg/BCh6wMxJCP
View attachment 5884
What does this have to offer?
Learn2Play Lite is in its early stages of development so the features that we offer are currently limited, This release is to get an idea of the demand and feedback of a Skript Anticheat
Commands:
/alerts - lite.alerts
Implemented Checks:
KillAura (A, B, C)
These checks should protect your server from every KillAura
Future Checks:
Speed (A, B, C)
Flight (A, B, C)
Timer (A) (detects x1.01)
Autoclicker (A, B, C)
Reach (A, B)
Velocity (A, B, C)
View attachment 5883
Compatibility?
Learn2Play Lite was designed with Compatibility in mind!
We support Minehut servers, along with all versions from 1.8-1.16 (1.7 and below with ProtocolSupport/ViaVersion)
Performance?
Learn2Play Lite is as performance based as possible, our checks are thread safe and run asynchronously by default. We also leave no player variable data behind so no you wont have any memory issues
Planned Features?
I plan on implementing a full GUI and player analysis system in the future with as little impact on performance as possible
Dependencies:
Skript 2.3+
SkQuery
SkBee
1.8 Skript? (https://github.com/Matocolotoe/Skript-1.8)
1.8 SkQuery? (https://discord.gg/wsYcVJNHQX)
Support:
https://discord.gg/BCh6wMxJCP