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Item to chat

Discussion in 'Snippets' started by Waltz, Jan 15, 2019.

  1. Waltz

    Waltz Member

    Joined:
    Feb 18, 2017
    Messages:
    3
    Likes Received:
    3
    It took me a while to figure out (especially JSON, jesus), so I figured I should post it somewhere so people don't have to break their heads with JSON syntax.

    You could make it so it replaces some placeholders in chat with it or something:

    Code (Skript):
    1. import:
    2.     net.md_5.bungee.api.chat.BaseComponent
    3.     net.md_5.bungee.api.chat.TextComponent
    4.     net.md_5.bungee.api.chat.TranslatableComponent
    5.     org.bukkit.Material
    6.    
    7. on rightclick:
    8.     if name of tool of player is not set:
    9.         set {_material} to Material.matchMaterial("%vanilla name of tool of player%") #get raw material from item
    10.         set {_rawName} to "%vanilla name of tool of player%"
    11.         replace every ":" in {_rawName} with "."
    12.         if {_material}.isBlock() is true: #if item is block, add "block." prefix, otherwise - "item."
    13.             set {_rawName} to "block.%{_rawName}%"
    14.         else:
    15.             set {_rawName} to "item.%{_rawName}%"
    16. #translatable name would look like this: "block.minecraft.stone"
    17.            
    18.         set {_c} to a new text component "<dark gray>[<reset>"
    19.         {_c}.addExtra(new TranslatableComponent({_rawName})) #adding translatabe component to text component of Skellett
    20.         {_c}.addExtra(new TextComponent(" <gray>x%number of tool of player%<dark gray>]"))
    21.     else: #if item has custom name
    22.         set {_c} to a new text component "<dark gray>[<reset>%name of tool of player% <gray>x%number of tool of player%<dark gray>]<reset>"
    23.  
    24.     if item-nbt of tool of player is set: #if item has any nbt data, requires NBeeT
    25.         add hover event with action SHOW_ITEM with text "{""id"":""%vanilla name of tool of player%"",""Count"":1,""tag"":%item-nbt of tool of player%}" to text component {_c}
    26.     else: #if no nbt data
    27.         add hover event with action SHOW_ITEM with text "{""id"":""%vanilla name of tool of player%"",""Count"":1}" to text component {_c}
    28.  
    29.     message text components {_c} to player
    Requires Skellett and skript-mirror

    Works on 1.13.2, probably needs tweaks for previous versions
     
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