I made a skript that i wanted to have check if a player's inventory was full but i am running into an issue where it works for most blocks but out of them the 2 that didnt work were carrots and potatos:
on break:
set {_item} to event-item
if player doesn't have enough space for {_item}:
send title "&cYour Inventory is full!" to player for 3 seconds
cancel event
I cant figure out why this is happening?
on break:
set {_item} to event-item
if player doesn't have enough space for {_item}:
send title "&cYour Inventory is full!" to player for 3 seconds
cancel event
I cant figure out why this is happening?