when i click the second slot of "&4&lMenu" its executing the "/warp dungeon" command. Pls Help me!
code:
command /menu:
trigger:
open chest inventory with 1 rows named "&4&lMenu" to player
set slot 0 of player's current inventory to book named "&c&lRules"
set slot 1 of player's current inventory to ender pearl named "&5&lWarps"
set slot 2 of player's current inventory to note block named "&6&lGet a Voicechat Link"
set slot 3 of player's current inventory to diamond named "&3diamond"
set slot 4 of player's current inventory to diamond named "&3diamond"
set slot 5 of player's current inventory to diamond named "&3diamond"
set slot 6 of player's current inventory to diamond named "&3diamond"
set slot 7 of player's current inventory to diamond named "&3diamond"
set slot 8 of player's current inventory to diamond named "&3diamond"
set slot 9 of player's current inventory to diamond named "&3diamond"
on inventory click:
if player's current inventory's name is "&4&lMenu":
cancel event
if clicked slot is 0:
close player's inventory
send message "&c&lRules"
send message "&e&l1.No cheating"
send message "&e&l2.No swearing"
if clicked slot is 1:
open chest inventory with 1 rows named "&1&lWarps" to player
set slot 0 of player's current inventory to bedrock named "&a&lspawn"
set slot 1 of player's current inventory to mossy stone bricks named "&a&lDungeon (Warp in work)"
set slot 2 of player's current inventory to iron bars named "&a&ljailwatch"
if clicked slot is 2:
close player's inventory
make player execute command "/audio"
if player's current inventory's name is "&1&lWarps":
cancel event
if clicked slot is 0:
close player's inventory
make player execute command "/spawn"
if clicked slot is 1:
close player's inventory
make player execute command "/warp dungeon"
if clicked slot is 2:
close player's inventory
make player execute command "/warp jailwatch"
code:
command /menu:
trigger:
open chest inventory with 1 rows named "&4&lMenu" to player
set slot 0 of player's current inventory to book named "&c&lRules"
set slot 1 of player's current inventory to ender pearl named "&5&lWarps"
set slot 2 of player's current inventory to note block named "&6&lGet a Voicechat Link"
set slot 3 of player's current inventory to diamond named "&3diamond"
set slot 4 of player's current inventory to diamond named "&3diamond"
set slot 5 of player's current inventory to diamond named "&3diamond"
set slot 6 of player's current inventory to diamond named "&3diamond"
set slot 7 of player's current inventory to diamond named "&3diamond"
set slot 8 of player's current inventory to diamond named "&3diamond"
set slot 9 of player's current inventory to diamond named "&3diamond"
on inventory click:
if player's current inventory's name is "&4&lMenu":
cancel event
if clicked slot is 0:
close player's inventory
send message "&c&lRules"
send message "&e&l1.No cheating"
send message "&e&l2.No swearing"
if clicked slot is 1:
open chest inventory with 1 rows named "&1&lWarps" to player
set slot 0 of player's current inventory to bedrock named "&a&lspawn"
set slot 1 of player's current inventory to mossy stone bricks named "&a&lDungeon (Warp in work)"
set slot 2 of player's current inventory to iron bars named "&a&ljailwatch"
if clicked slot is 2:
close player's inventory
make player execute command "/audio"
if player's current inventory's name is "&1&lWarps":
cancel event
if clicked slot is 0:
close player's inventory
make player execute command "/spawn"
if clicked slot is 1:
close player's inventory
make player execute command "/warp dungeon"
if clicked slot is 2:
close player's inventory
make player execute command "/warp jailwatch"