Code:
on break:
if event-block is wheat:
add 1 to {backpack.%player%::wheat}
set event-block to air
if {pet.%player%} = "rabbit":
wait 2 seconds
set event-block to wheat
else:
wait 6 seconds
set event-block to wheat
command /backpack:
trigger:
open a chest with 3 rows named "&aBackPack" to player
set {_s} to 0
loop 9 times:
if {_s} = "4":
format slot 4 of player with chest named "&3Sell all" to be unstealable
add 1 to {_s}
else:
format slot {_s} of player with grey stained glass named " " to be unstealable
add 1 to {_s}
format slot 9 of player with grey stained glass named " " to be unstealable
format slot 17 of player with grey stained glass named " " to be unstealable
[doublepost=1619398518,1619395586][/doublepost]ok ima use tuske gui