Code:
command /set <text> <number>:
permission: lb.owner
trigger:
if arg 1 is "spawn":
if arg 2 is set:
set {spawn.%arg 2%} to location of player
add {spawn.%arg 2%} to {_spawns::*}
send "{@logo} &aDu hast einen Spawn hinzugefügt!"
on join:
set {_spawn} to random element out of {_spawns::*}
teleport player to random element out of {_spawn}
There's no error, but it don't teleporting!
Last edited: