Hi, I have a big problem ...
I have to add the nbt to an armor stand through an object list
This is the code inside the function to add the nbt
This is the code to call the function
My problem is that when it looks like random item oak skript it reads it as any_oak_wooden_logs_item, how can I put it that reads it just like oak? Sorry for my bad english ...
My server version is 1.10
Thanks
I have to add the nbt to an armor stand through an object list
This is the code inside the function to add the nbt
code_language.skript:
add "{Invisible:1,Invulnerable:1,ShowArms:1,ArmorItems:[{},{},{},{id:minecraft:%{_i}%,Count:1}],Pose:{Head:[%{_p1}%f,%{_p2}%f,%{_p3}%f]},DisabledSlots:2039583,NoGravity:1,Small:1}" to nbt of {Summon.EntitySpawn-%{_n}%.%{_pname}%}
This is the code to call the function
code_language.skript:
armorstand( player , 0 , 0 , 0 , random item out of {Summon.Lista::*} , loop-value )
My problem is that when it looks like random item oak skript it reads it as any_oak_wooden_logs_item, how can I put it that reads it just like oak? Sorry for my bad english ...
My server version is 1.10
Thanks