I want it to only delete the blocks in a region containing "mine" in it's name
Can someone help?
It doesn't seem that hard, but I can't seem to find a solution.
Code:
loop blocks in radius 1.75 of event-block at region containing name "mine":
give giveBlock(player, block) to player
delete loop-block
Can someone help?
It doesn't seem that hard, but I can't seem to find a solution.