Hi all,
this works fine with 1.13.2 but not longer in 1.14.4:
I need to get the loop-entity (need to set it to a variable). Full script:
this works fine with 1.13.2 but not longer in 1.14.4:
Code:
command /testi [<text>]:
trigger:
loop all entities in radius 3 around player's location:
if loop-entity is armor stand:
message "%loop-entity%"
I need to get the loop-entity (need to set it to a variable). Full script:
Code:
loop all armor stands in radius 1 around player's location:
set {_s} to loop-entity
if tag "ShowArms" of nbt of loop-entity is set:
set {_tag} to tag "ShowArms" of nbt of loop-entity
if {_tag} is not 1:
play "entity_wither_ambient" to player at volume 0.8 with pitch 1.7
drawCylinder particle "flame", center location of loop-entity, id "%player%", randomRotation true, isSolid true, radius 1, density 100, height 3, sideRatio 0, visibleRange 30
add "{ShowArms:1}" to nbt of {_s}
remove 1 of tool from tool
wait 1 second
stopeffect "%player%"
stop