what am i doing wrong here? it doesnt work and sends me <none> every 2 seconds...
Code:
command /ghostsspawnpoint:
permission: ghostsspawnpoint.c
trigger:
add player's location to {_ghostloc::*}
send "&aAdded!" to player
every 2 seconds:
if {ggamestarted} is true:
reset {_gspawn}
set {_gspawn} to random element out of {_ghostloc::*}
send "%{_gspawn}%" to all players
stop