1. Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

  2. LOOKING FOR A VERSION OF SKRIPT?

    You can always check out our Wiki for downloads and any other information about Skript!

Dismiss Notice
This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Solved How do i make a blaze effect?

Discussion in 'Skript' started by Michielo, Apr 17, 2020.

Thread Status:
Not open for further replies.
  1. Michielo

    Michielo Member

    Joined:
    Apr 17, 2020
    Messages:
    1
    Likes Received:
    0
    Hi, I have a question!

    I'm making a custom wand for my server and want to add a blaze effect. I already made 2 working spells, a spells selector and added perms and an on-death event. However, I can't seem to find a way to put fire on top of blocks in a certain radius. when using a simple radius and setting the blocks within that radius it destroys all blocks within the radius. (completely logical)

    Code (Text):
    1. on left click:
    2.     if name of player's tool is "&4&lDarkWand":
    3.         if {spell} is 3:
    4.             loop blocks in radius 4 around player:
    5.                 set loop-blocks to fire

    Is there a way to use a radius from the player and putting fire on top of the blocks, not destroying any?

    Any response would be greatly appreciated!
     
Thread Status:
Not open for further replies.

Share This Page

Loading...