Solved How can I do this?

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PantherBoy

Active Member
Jul 20, 2017
74
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It don't works:
code_language.skript:
on death of player:
    set {_bal.%victim%} to victim's balance
    set {_kap.%victim%} to ({_bal.%victim%} / 10) * 2
    if attacker is a player:
        give {_kap.%victim%} money to attacker

Error:
'{_kap.%victim%} / 10 money' can't be added to an entity because the former is neither an item type, an inventory nor an experience point
 
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