if target living entity is set:
loop 10 times:
drawLine particle smokelarge, XYZ 0.5, 0.5, 0.5, center player, target location of target living entity, id "%random number between 0 and 100000%", rainbowMode false, solid false, density 2, length 0, zigZag count 0, height 0, visibleRange 100, displacementXYZ 0, 0, 0, pulseDelay 1
drawLine particle smoke, XYZ 2, 2, 2, center player, target location of target living entity, id "%random number between 0 and 100000%", rainbowMode false, solid false, density 2, length 0, zigZag count 0, height 0, visibleRange 100, displacementXYZ 0, 0, 0, pulseDelay 1