Im trying to make it get the location from a variable and see if its from the list then to do something afterwards.
example:
on left click on oak leaves:
if location of clicked block is location {gens::%player's uuid%::*} in world "plots":
send "&aTests"
example:
on left click on oak leaves:
if location of clicked block is location {gens::%player's uuid%::*} in world "plots":
send "&aTests"