Hello.
I was on my friend's server recently, and I saw an amazing thing. There was fog on the server. moreover, it is very dense, about 8-10 blocks away from the player, regardless of the client's drawing. My friend didn't talk about how he did it, but he said he did it with a Script.
I was interested. I wrote various "layouts", which consisted in being able to reduce the rendering using set player's view distance to [value]. I assume that it is possible to strengthen or strengthen the fog in some specific way.
If anyone knows how to do this, then please help me very much, it is necessary for my server, which is indirectly connected to Silent Hill 2.
I was on my friend's server recently, and I saw an amazing thing. There was fog on the server. moreover, it is very dense, about 8-10 blocks away from the player, regardless of the client's drawing. My friend didn't talk about how he did it, but he said he did it with a Script.
I was interested. I wrote various "layouts", which consisted in being able to reduce the rendering using set player's view distance to [value]. I assume that it is possible to strengthen or strengthen the fog in some specific way.
If anyone knows how to do this, then please help me very much, it is necessary for my server, which is indirectly connected to Silent Hill 2.