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help with on drop:

Discussion in 'Skript' started by 1Vi0let, May 21, 2021.

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  1. 1Vi0let

    1Vi0let Member

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    hey guys i want to do thing like that
    can someone help me to do it?
     
  2. Tymen van Essen

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    Code (Text):
    1. [on] [player] drop[ing] [[of] %itemtypes%]
    Code (Text):
    1. play sound[s] %strings% [(in|from) %soundcategory%] [(at|with) volume %number%] [(and|at|with) pitch %number%] at %locations% [for %players%]

    so yeah, just use those two, the first is an event. the second is an effect.

    Code (Text):
    1. on player drop:
    2.     play sound "ENTITY_SHULKER_HURT" with volume 100 with pitch 2 at player
    or did you mean destroying the entity after a short time on the ground?
     
    #2 Tymen van Essen, May 21, 2021
    Last edited: May 21, 2021
  3. 1Vi0let

    1Vi0let Member

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    yes, destroying the entity after a short time on the ground , and create a snowball particle at the item
     
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