Solved help me with my puzzle

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Hessel

Member
Aug 16, 2020
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Code:
command /addblocks:
    trigger:
        loop all blocks in radius 10 around player:
            if loop-block is red wool:
                add location of loop-block to {red::*}
                broadcast "%{red::*}%"
            else if loop-block is white wool:
                add location of loop-block to {white::*}
                broadcast "%{white::*}%"
            else if loop-block is blue wool:
                add location of loop-block to {blue::*}
                broadcast "%{blue::*}%"

I have this to define locations of blocks but now i want to check if the player
placed them correctly like it is supposed to be. How can i do this?

Code:
if "%event-region%" contains "dutch":
        loop blocks in radius 10 around player:
            if {red::*} contains loop-block:
                broadcast "works"
^ because i did this, but that didn't work :/

this is the pattern the player has to make inside the Polished Andesite:

View attachment 5227
 
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