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Gens Skript

Discussion in 'Requests' started by AllenPlayz, May 12, 2021.

  1. AllenPlayz

    AllenPlayz Member

    Joined:
    May 12, 2021
    Messages:
    1
    Likes Received:
    0
    Category: gens

    Suggested name: gens

    What I want:
    A skript that when u place a hay bale it spawns 1 wheat above the block every 80 ticks only when the player is online and when you place a dried kelp block it spawns dried kelp every 80 seconds when the player is online.

    Ideas for commands: /gens, /sell, /balance (I want another command for the balance i want /bal too)

    Ideas for permissions: gens.view, gens.sell, gens.bal

    When I'd like it by: Whenever it can be done
     
  2. Dogloverblue17

    Joined:
    Sep 2, 2020
    Messages:
    28
    Likes Received:
    1
    Code (Text):
    1.  
    2. on place of haybale:
    3.   Set {_loc} to location of block above event-block
    4.   add {_loc} to {HayLocs.%player%::*}
    5.  
    6. on place of dried kelp block:
    7.   Set {_loc} to location of block above event-block
    8.   add {_loc} to {KelpLocs.%player%::*}
    9.  
    10. on mine of dried kelp block:
    11.   Set {_loc} to location of block above event-block
    12.   remove {_loc} from {KelpLocs.%player%::*}
    13.  
    14. on mine of hay bale block:
    15.   Set {_loc} to location of block above event-block
    16.   remove {_loc} from {HayLocs.%player%::*}
    17.  
    18. every 80 ticks:
    19.   loop all players:
    20.     loop {HayLocs.%loop-player%::*}:
    21.       drop 1 wheat at {HayLocs.%loop-player%::%loop-number%}
    22.     loop {KelpLocs.%loop-player%::*}:
    23.       drop 1 dried kelp block at {KelpLocs.%loop-player%::%loop-number%}
    24.  
    I think that this will work :emoji_slight_smile:
    Im sorry, but i dont know what to do with any of the commands, as they aren't needed for you described.
     

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