Friend or Foe

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WAshedCar

New Member
May 15, 2024
5
0
1
24
can someone make a friend or foe skript for me? basically on join ug et 10 lives and an actionbar would show ur lives and when u die u loose a life on 0 ur banned and pvp turns on randomly every 20 minutes, and it makes a title which says "Pvp is on" or "pvp is off" when its off and a player tracker which opens a gui with the heads of everyone online and then u can click on it and hunt them and it gets removed after an hour
 
I could make the lives and pvp stuff but I don't have time for the bounty
AppleScript:
function join(p: player):
    set {_l} to 10
    if byte tag "LIVES" of nbt compound of {_p} is set:
        set {_l} to byte tag "LIVES" of nbt compound of {_p}
    set metadata tag "lives" of {_p} to {_l}
    delete byte tag "LIVES" of nbt compound of {_p}

function leave(p: player):
    if metadata tag "lives" of {_p} is set:
        set byte tag "LIVES" of nbt compound of {_p} to metadata tag "lives" of {_p}

on join:
    join(player)
    while player is online:
        send action bar "&4ʟᴇᴠᴇʟꜱ ʀᴇᴍᴀɪɴɪɴɢ: &f&l%metadata tag "lives" of player%" to player
        wait 40 ticks
on load:
    disable PvP in all worlds
    loop all players:
        join(loop-player)
    while script is loaded:
        if {pvp} is true:
            clear {pvp}
            enable PvP in all worlds
            send title "&a&lPVP IS ENABLED" to all players
        else:
            set {pvp} to true
            disable PvP in all worlds
            send title "&4&lPVP IS DISABLED" to all players
        wait 20 minutes
on leave:
    leave(player)
on unload:
    disable PvP in all worlds
    clear {pvp}
    loop all players:
        leave(loop-player)

on death of a player:
    if metadata tag "lives" of victim is set:
        set metadata tag "lives" of victim to (1 - metadata tag "lives" of victim)
        send action bar "&4ʟᴇᴠᴇʟꜱ ʀᴇᴍᴀɪɴɪɴɢ: &b&l%metadata tag "victim" of player%" to victim
 
I could make the lives and pvp stuff but I don't have time for the bounty
AppleScript:
function join(p: player):
    set {_l} to 10
    if byte tag "LIVES" of nbt compound of {_p} is set:
        set {_l} to byte tag "LIVES" of nbt compound of {_p}
    set metadata tag "lives" of {_p} to {_l}
    delete byte tag "LIVES" of nbt compound of {_p}

function leave(p: player):
    if metadata tag "lives" of {_p} is set:
        set byte tag "LIVES" of nbt compound of {_p} to metadata tag "lives" of {_p}

on join:
    join(player)
    while player is online:
        send action bar "&4ʟᴇᴠᴇʟꜱ ʀᴇᴍᴀɪɴɪɴɢ: &f&l%metadata tag "lives" of player%" to player
        wait 40 ticks
on load:
    disable PvP in all worlds
    loop all players:
        join(loop-player)
    while script is loaded:
        if {pvp} is true:
            clear {pvp}
            enable PvP in all worlds
            send title "&a&lPVP IS ENABLED" to all players
        else:
            set {pvp} to true
            disable PvP in all worlds
            send title "&4&lPVP IS DISABLED" to all players
        wait 20 minutes
on leave:
    leave(player)
on unload:
    disable PvP in all worlds
    clear {pvp}
    loop all players:
        leave(loop-player)

on death of a player:
    if metadata tag "lives" of victim is set:
        set metadata tag "lives" of victim to (1 - metadata tag "lives" of victim)
        send action bar "&4ʟᴇᴠᴇʟꜱ ʀᴇᴍᴀɪɴɪɴɢ: &b&l%metadata tag "victim" of player%" to victim
levels? its supposed to be lifes lol but is it possible for a permeneant actionbar when pvp is on to have the countdown until its ioff
 
Yes you can do that, although I believe Gryphon formatted his action bars wrong.
Post automatically merged:

Yes you can do that, although I believe Gryphon formatted his action bars wrong.