FireFlower attack player within radius of player holding the fireflower

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ItzRepsac_

Member
Aug 27, 2023
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Hey everyone, first time posting on this skript forum! :emoji_slight_smile:
Im working on a custom item, when a player is holding a flower, it sets every player within a 6 blocks radius on fire. Everything seems to be working, till the loop all player part. I cant get that part of the skript to work

Anyone able to help me out? :emoji_slight_smile:

code_language.skript:
on right click holding crimson fungus:
    name of player's tool is "&c&l&k;&6Flower of &cet&c&ke&cr&cn&c&ka&cl&6 fire&c&l&k;":
        set {waitedfire} to difference between {cooldown::%player's uuid%::fire} and now
        if {waitedfire} is less than 15 seconds:
            message "&ewait %difference between 15 seconds and {waitedfire}% before using this ability again!" to player
        else:
            loop 360 times:
                set {_v} to spherical vector with radius 5, yaw loop-value, pitch 0
                make 1 of flame at location of player ~ {_v}
 
            loop all players where distance between player and player input is smaller than 6:
                set fire ticks of player to 100
                set {cooldown::%player's uuid%::fire} to now


Errors im getting:
Can't understand this condition/effect: set fire ticks of player to 100

set fire ticks of player to 100